What's in the box

All from this Series




I most certainly do as I'm collecting them. For sharing my games with other (retro) gaming heads, I decided to turn my collection of over 748 boxes* into shiny 3D
The tech behind the 3D boxes is simple: first up the game boxes sides are scanned. Then, those textures are attached to a 3D mesh based upon the boxes' actual dimensions. All boxes can be zoomed and rotated and some can even be looked at from top and bottom angles. Also, double click/tap a box with a gatefold cover to pop it up.
The site is a one-man show and done in my spare time. I do try to keep it as up-to-date as possible but sometimes, well, life happens and the time from picking up a new box until it's available in 3D with all bells and whistles does vary quite a bit. I'm trying to keep you all posted via the blog though.
Anyway, I better stop babbeling and let you jump right in. Use the search in the top right corner or start with one of the games listed below.
Enjoy,
Benjamin
* Well, lots of boxes and some not so boxy ones
There's 748 Games available in 3D on this site. Piling them all up would result in a stack 26.61m high and with a volume of 1.17m³. When adding up all sides there's 83.24m² of boxart, not counting the 55 gatefolds available to explore on this site. Further, there's a total of 694 photos showing the games' contents.
I'm not done yet getting all the data in regard of media included, but with 592 boxes indexed, there's a total of 1,156 media. Here's a breakdown
In regard of fidelity, 91 out of the 748 boxes have all six sides scanned. I'm working on adding more but this comes down to finding the time needed for scanning and editing. There's also 55 boxes with a gatefold cover that can be flipped open by double-clicking the box. Also, 38 boxes do have specific textures for their reflectiveness. It's a subtl effect but IMHO worth all the work, just look at Morrowind or Beneath a Steel Sky.
Uploaded the rest of the lithographs from the French Omikron Collector's Edition.
Enjoy
Yay, Half-Life 2 arrived today and I'm more than happy.
There are no cookies nor tracking nor anything on bigboxcollection.com but I started counting views for each box & as of this very minute the boxes have been spun around 9,210 times. Whoa!
Here, the nbrs for the top list (which of course does influence views but who cares)
Ready.
Steady.
GO!
The new Version of bigboxcollection.com went online \o/
Another boxed indie game for my shelf: Trauma
Local classifieds have been good to me these past weeks. Grabbed a pristine copy of Quake II: Ground Zero for a couple of bucks only.
Half-Life 2.
Big box version.
Gordon variant.
Here in Vienna.
Asking price €5.
Yes, please ?
Picked up a bunch of C64 games for cheap via eBay:
Shiny #Quake box ðŸ˜
New joystick 😎
BTW, two new games arrived last friday:
Gaming mag from yesteryear arrived:
This issue of PC Games got me really exited back in October '96 and no, I'm not talking the LucasArts feature but the 16 page special about #Daggerfall. I was already hyped & this being in my pre-Internet days I couldn't get enough info bits.
Bugs, bugs, bugs.
Just realized that my Soul Reaver box isn't a trapezoid but a regular one. Don't find it on mobygames, so, folks, what's up with that?
Were the trapezoid ones only the first release and later ones not? Or is that a USA/Canada thing?
Not sure if it's a great idea but owning a phone that shoots 50MP & has a 5x optical zoom would allow a panorama with gazillion megapixel to zoom in. Don't know if Microsoft's ICE could handle it 😂
Updating me NerdWallâ„¢ panorama is long overdue anyway:
Getting closer reaching #1
Progress...
New old games for my shelf \o/
Oh, adding all this additional data for the games on my shelf will be 'fun', but it's gonna be worth it.
Neat! The latest issue of Retro Gamer has a making-of article for the C64 classic Katakis ðŸ˜
I'm a nerd living in Vienna, Austria and host of this site. You can get in touch with me via wimmer.benjamin@gmail.com and over at Twitter @3DBigBoxGames.
It all started back in 1988 on the humble C64 before moving on to DOS/Win with GameBoy, SNES, and N64 on the side, so to speak. I'm not only a gameer but also a collector, although I didn't set out to be one; I just kept all the games that I've bought over the years. Well, until 2005ish at least. That's when big box games got replaced with first smaller boxes and then later DVD cases until Steam and gog.com came around and we all went digital on PC.
However, back in 2012, I stumbled upon a new release for Commodore 64 called C64anabalt, and guess what?
It's a physical release! In a box! A (very) small one, but a box!
With finding C64anabalt, my love for boxed games was reigneted, and I began to track down all the games I had only owned as budget release, as well as all the classics that I had always wanted to play but never had the chance to. Classifieds and eBay offered almost everything for a few bucks, and soon enough, I had more games than I could keep track of.
To share my growing collection online with other retro gamers, I started taking photos of my games. Although it worked, managing multiple photo albums and a private spreadsheet with all the data became quite cumbersome and far from ideal. I realized that combining both elements was the way to go — building upon my spreadsheet and creating a website that would showcase a virtual copy of my NerdWall™.
In 2016, I launched BigBoxCollection.com. Here, I host 3D models textured with high-resolution scans of my boxes, allowing visitors to click through and explore. The site has changed over the years staring with a more dark and gritty look before restarting with a clean one in 200x. In 2023, I thought I'd add a dark theme but instead of just tweaking the CSS files, I've reimplemented the whole site, reworked mouse & touch controls and added features that I've always wanted to have but never found the time for like panning the 3D boxes as well as visualizing gatefolds.